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Craps • Table rules

Pass Line vs. Don't Pass in Craps: How Each Bet Wins

These two bets begin on the come-out roll and take opposite sides once a point is set. The 12 is the one come-out result you should check twice.

Updated September 28, 2026

Practice the come-out roll
On the come-out roll, Pass Line wins on seven or eleven; Don't Pass wins on two or three, pushes on twelve, and loses on seven or eleven.
The come-out roll resolves 2, 3, 7, 11, and 12 immediately. A box number establishes the point.

The come-out roll decides the first step

A Pass Line bet wins if the come-out roll is 7 or 11 and loses on 2, 3, or 12. A Don't Pass bet wins on 2 or 3, loses on 7 or 11, and pushes on 12. A push returns your original Don't Pass wager without profit. Both flat bets pay 1 to 1 when they win.

A roll of 4, 5, 6, 8, 9, or 10 establishes a point. Now the question changes from the next roll's total to which appears first: that point again or a seven.

Lucky Penny uses the common bar 12 rule for Don't Pass.
Come-out rollPass LineDon't Pass
7 or 11WinsLoses
2 or 3LosesWins
12LosesPushes
4, 5, 6, 8, 9, or 10Point establishedPoint established

What changes once the point is on?

Suppose the shooter rolls a 6 to establish the point. If 6 repeats before 7, Pass Line wins and Don't Pass loses. If 7 appears first, Don't Pass wins and Pass Line loses. Rolls of other totals leave these two bets waiting for 6 or 7.

This is why Don't Pass is often called the dark side. It does not make the dice less random or guarantee a better session. The bar 12 push also means the two bets are not perfect mirror images on the come-out roll.

This comparison describes the flat bets. Pass Line odds and Don't Pass lay odds are separate wagers with their own stake sizes and payouts. Learn the basic point cycle before adding either one.

Practice one roll at a time

Begin a fresh round with a $10 Pass Line bet and watch 7, 11, 2, 3, and 12 settle. Then start a new round with $10 on Don't Pass and pay attention to 12. Once a point appears, follow the puck until that number repeats or a seven ends the hand.

Comparing outcomes side by side is an exercise in reading the table. The total amount you risk and the number of rolls you play still matter to your bankroll, whichever side you choose.

Try it at the table

Use practice credits to see how the rules work one decision at a time. There is no real-money wagering or cash prize.

Practice the come-out roll